Are you attending the ISTE conference this week in Denver, Colorado? If so, stop by the Global Learning Playground on Wednesday to find out how to create impactful global learning experiences for your students through Level Up Village programs.
STEAM classes for elementary schools
Guest post by Andrea Dawson at The Pingry School
Any chance they get, Pingry Lower School teachers enrich and enliven the learning experience for their young students by making interdisciplinary connections. They have found that projects involving science, technology, engineering, art, and math—or STEAM disciplines—are the perfect vehicle.
When second grade teacher Mary Ogden learned that a French teacher at Kent Place was partnering with a global educational exchange called Level Up Village to introduce a STEAM experience to his students while connecting with other schoolchildren abroad, she wanted to try it, too. Pingry’s Educational Technology Specialist, Jill Driscoll, then met with him and picked his brain. It seemed like the perfect program. She jumped on it.
Guest post by Taylor Chustz, Exponential Education
If someone had told my 16 year-old self that I would be sitting in the old post office of a village in Antoa, Ghana, with no power, typing a blog post, I think my 16 year-old self would just laugh and say, “Sounds about right!”
We’re delighted to announce that Lynn Koresh, technology teacher and coordinator at Edgewood Campus School in Madison, Wisconsin, is our very first Level Up Village Teacher of the Year! We’re recognizing Lynn for the terrific work she has done with her students in her LUV courses including Global Inventors and Global Video Game Designers.
“LUV classes helped my students to get a glimpse of life in developing countries. They found that their partners were not as they are often depicted in pictures posted by charities, but instead were kids who have similar interests to their own,” said Koresh. “It was shocking for my students to realize that electricity is not reliable all over the world, and that many of their partners did not know when their power would go out for how long they would be without it.”
Are you hoping to add 3D printer to your school Maker Space? Level Up Village is offering a Polar 3D printer to schools that enroll in two or more courses by May 15, 2016. This offer is valid for schools that sign up for two or more Level Up Village after-school courses and enroll at least ten students in each course.
Educators today have an extraordinary opportunity to inspire authentic global learning by leveraging the 1-1 Digital Learning Environment that is rapidly becoming the norm in schools across the country. With technology at our fingertips, it’s never been easier to connect your class with partners around the world for one-on-one collaboration. Here are five ways to globalize your classroom with Level Up Village:
At Nambour State College, a K-12 school in Queensland, Australia, teachers Melissa Radke and Emma Fitzpatrack have integrated Level Up Village’s Global Scientists course into the seventh grade curriculum with a focus on this driving question: How can technology be used to improve water quality in the world?
Designed to develop 21st Century skills, Global Web Designers and Global Explorers include one-to-one collaboration with partner students in the developing world each class period.
Game Design and development is as much a display of cutting-edge technology as it is of creative expression. Conceptualizing a game through imagination and creativity is the first part of the creation process. Acting on those ideas using technology will make the experience tangible. After dreaming up new experiences, children are challenged to bring them into existence.
My classroom was alive with activity and a palpable sense of purpose as I maneuvered around the scattered knots of students, 10 in all, to get a closer look at their design journal entries. Group discussions, the random clatter of keyboard taps and mouse clicks, and the mechanical beeping and whirring of the 3D printer created a surprising harmony as my seventh-graders put the finishing touches on their latest creation — a prototype of a portable electric lamp.