By Susan Fushikoshi, Punahou Schoool, Honolulu, Hawaii
“Clean water- it’s so precious! It’s our basic Need. Where does it come from? What can we do to keep it clean? Do we have water problems in Hawaii? How can I help someone who also has problems with their water?” Punahou 2nd graders in Honolulu, Hawaii started this inquiry about water and discovered the world!
Are you attending the ISTE conference this week in Denver, Colorado? If so, stop by the Global Learning Playground on Wednesday to find out how to create impactful global learning experiences for your students through Level Up Village programs.
If you’re looking to embrace Design Thinking in the classroom, look no further than Game Design. Game Design gives students the creative confidence to imagine, ideate and improve. As a result, Game Design continues to evolve alongside education, displaying its flexibility and relevance as a quintessential 21st century educational tool.
That was the opening question in a video message from a young student at the Innovative Minds School in India. Masha, a U.S. student at Fisher Island Day School (FIDS) in Miami Beach, Florida, walked over the class sink and turned on the faucet. “This is how I get my water,” she said.
Then the student in India responded that many people in her community don’t have that option. In fact, she explained, getting water was quite difficult.
“It was an eye-opener for Masha,” said Lynn deAraujo a second grade teacher at FIDS.
This cross-cultural exchange was facilitated by Level Up Village (LUV), which began working with FIDS in the 2013-14 school year as part of the school’s push to increase STEAM programming.