This is the fifth year for one of the largest learning events in recent history: The Hour of Code. This global event takes place every year during Computer Science Education Week (Dec. 4-10) and over 100 million students have tried it! The idea is that during this week, as many students as possible will have a chance to do at least one hour of code. Here are some suggestions for rmaking the most of this epic event in your classroom, not just this week, but also for the rest of the school year.
Escrito por Andrés Rivera Vallarta, Docente, INAM Agua Prieta, Sonora, Mexico
Es asombroso como todas las cosas que una vez vimos como imposibles, son ahora posible y muchas de esas cosas están siendo creadas por niños. En mi salón globalizado, el futuro ya está aquí. Ayer, mis estudiantes estuvieron participando en una actividad didáctica en la aplicación de Scratch como parte de su curso de Programación Global, uno de los primeros de Level Up Village que hemos tenido introducido en mi colegio. Fue un momento inolvidable para los estudiantes. ¡Estaban haciendo una caricatura! ¡Estos son niños que gastan muchas horas haciendo una caricatura, así que para ellos fue algo totalmente fascinante!
By Andrés Rivera Vallarta, Teacher, INAM Agua Prieta, Sonora, Mexico
It`s amazing how all the things we once saw as impossible are now possible, and some of them are being created by kids. In my global classroom, the future is already here. Yesterday, my students were engaged in a hands-on learning activity with Scratch as part of their Global Programming course, one of the first Level Up Village programs we have introduced at my school. It was a memorable moment for the students. They were making a cartoon! These are children who have spent many hours watching cartoons, so for them, making one was as exciting as it gets!
As a former Hartford-area resident and current STEM nerd, I was very excited to attend the Annual Connecticut STEM Conference at The Connecticut Science Center last week together with Oletha Walker, who has taught several Level Up Village courses at John F. Kennedy Elementary School in Windsor. Throughout the conference, STEM was discussed not merely as a collection of four subjects, but as a bridge to other disciplines with highly relevant, real-world applications. Here are my key takeaways from the conference:
Level Up Village (LUV) has introduced some exciting new features to its global communication platform in recent months. Two additions, in particular, are proving to be extremely popular: LUV Live Video Chat and Teacher-to-Teacher chat.
Fernanda Oliveira writes about the impact of global STEAM education on children at NicaPhoto in Nicaragua, where she spent several months as a Moving Worlds Experteer. Now she is helping implement LUV programs at schools in Latin America.
Learning how to communicate and collaborate with peers from diverse cultures is an essential skill for the 21st Century classroom and will help prepare students to enter the global workforce with confidence. Global competency is fundamental to our work at Level Up Village, and this school year we’re even more focused on helping teachers develop a better understanding of what it is and how to help their students become global citizens who communicate respectfully and interact productively with partner students across the world through our global STEAM courses.
By John Childs, Program Director, Mental Fitness 21st Century Learning
“OMG! We could help give clean water to all our brothers and sisters in Africa!” This was the ‘eureka moment’ for one of our 8-10-year-old students while seeing the results of an experiment in Level Up Village’s Global Scientist course. The students collaborated on the design of a water collection apparatus made from leaves, some plastic, a few heavy rocks with a carefully dug hole it all came together very nicely! When students can connect learning with the solution of problems the education becomes relevant and meaningful and most of all fun.
From the moment Jody Swanigan, Principal of East Cooper Montessori Charter School in Mount Pleasant, South Carolina, heard about Level Up Village (LUV), she was determined to bring LUV programs to her school.
“What first drew me in was the emphasis on STEM,” said Jody. But after checking out the global STEAM courses offered by Level Up Village and watching some videos on the website, she saw the connection between LUV’s “Take a Class, Give a Class” model and Montessori education.
By AB3 Smartacles, fifth-grade student at Oak Grove Elementary in Roanoke, Virginia
…During this project, we used a website called TinkerCad. It is like a digital blueprint because it maps out a grid and it gives you specific measurements. You can use or create your own design and if you get permission you can print it out on a 3-D printer. In this website, we are creating a Solar Powered flashlight. It can be quite fun, but difficult at the same time. In Tinkercad when you’re creating the flashlight you must have the correct measurements and you can personalize it by adding special features.