Are you attending the ISTE conference this week in Denver, Colorado? If so, stop by the Global Learning Playground on Wednesday to find out how to create impactful global learning experiences for your students through Level Up Village programs.
By Heather Womersley, Teacher at All Saints Academy
Guest post by Andrea Dawson at The Pingry School
Any chance they get, Pingry Lower School teachers enrich and enliven the learning experience for their young students by making interdisciplinary connections. They have found that projects involving science, technology, engineering, art, and math—or STEAM disciplines—are the perfect vehicle.
When second grade teacher Mary Ogden learned that a French teacher at Kent Place was partnering with a global educational exchange called Level Up Village to introduce a STEAM experience to his students while connecting with other schoolchildren abroad, she wanted to try it, too. Pingry’s Educational Technology Specialist, Jill Driscoll, then met with him and picked his brain. It seemed like the perfect program. She jumped on it.
If you’re looking to embrace Design Thinking in the classroom, look no further than Game Design. Game Design gives students the creative confidence to imagine, ideate and improve. As a result, Game Design continues to evolve alongside education, displaying its flexibility and relevance as a quintessential 21st century educational tool.